Ps5 pro’s new PSSR upscaler now available for Assassin’s Creed Shadows

The PS5 Pro’s enhanced PSSR upscaler will be available for Assassin’s Creed Shadows on April 7, improving image quality and rendering across all modes. This upgrade offers sharper visuals and better handling of complex effects, enhancing the gaming experience.

On April 7, a newly enhanced version of the PlayStation Spectral Super Resolution (PSSR) is being made available to players of Assassin’s Creed Shadows on the PS5 Pro, in conjunction with Title Update 1.1.9. This advanced AI library scrutinizes game images on a pixel-by-pixel basis to upscale them, having already enhanced the resolution of more than 50 titles on the PS5 Pro.

Assassin’s Creed Shadows, which initially supported the original PSSR from its launch, will now be among the first to utilize this new version, available from April 7 at 7:00 AM Pacific Time.

The upgraded PSSR consistently enhances image quality across all game modes. Players can expect cleaner, more stable environments with refined details. Robert Foriel, Technical Art Director, stated, “The upgraded PSSR significantly enhances Assassin’s Creed Shadows by delivering sharper pixel quality and exceptional image stability, effectively eliminating distracting visual artifacts caused by motion and vibration, and creating a smoother, more immersive experience that allows players to stay fully engaged in the world without interruption.”

These improvements apply to all PS5 Pro modes—Performance, Balanced, and Quality—each of which renders at varying internal resolutions with Dynamic Resolution Scaling. The new PSSR allows each mode to achieve higher visual fidelity, minimizing the trade-offs between performance and image quality.

Additionally, the new PSSR offers better handling of complex rendering tasks. Assassin’s Creed Shadows, which includes dense vegetation, ray-traced lighting, and dynamic effects, benefits significantly from the enhanced PSSR. The technology preserves fine details in dynamic vegetation and improves the crispness of distant foliage. Particle effects are cleaner and more stable, and the PSSR seamlessly manages transparency layers and independent motion. Ray-traced lighting and stochastic effects are also better reconstructed, reducing noise and the need for manual adjustments.

Nicholas Lopez, Technical Artist, remarked, “Integrating the upgraded PSSR into Assassin’s Creed Shadows was straightforward—the code changes were minimal, almost identical to the original PSSR integration. Yet the upgrade brings a noticeable improvement in image quality across the board.”

Assassin’s Creed Shadows is available on PlayStation 5 and PlayStation 5 Pro, now boasting a year of updates. The new PSSR enhancements will be accessible starting April 7. Special thanks to contributors Sebastien Daigneault, Project Lead Programmer – Rendering, and Robert Foriel, Technical Art Director at Ubisoft.